Important update from the SL Blog site regarding updates to the servers affecting water voids (openspace regions) hopefully this will fix some major issues with sailing lately:
After a few unsuccessful attempts to deploy server version 1.21, we’ve decided to split this into two separate deploys. First, we will deploy a patched version of Server version 1.20. This will include security and performance fixes, including the much-desired reduction memory usage by the physics engine in openspace regions. The plan for this deploy is:
- Thursday 04/17, starting very soon : deploy the 1.20 patches to about 100 regions. Assuming all is well, deploy the 1.20 patches to about 1500 regions.
- Friday morning 04/18, 5-9AM: deploy 1.20 patches to half of Second Life
- Saturday morning 04/18, 5-9AM: deploy 1.20 patches to the rest of Second Life
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